Furthermore, the maps are designed to be tight corridors. Your screen can quickly become overrun with zeds clawing away at you. Teammates responded with “LOL” in the chatbox. Turning back, I was faced with a chainsaw wielding monstrosity. I turned and saw arachnid zeds skitter towards me. In my first match I ran down a corridor until greeted by the chill air outside the frozen outpost. Sticking together and covering each other is the only way to survive. It’s hard enough when working with a team. You can go Rambo and fly solo but it is hard. Variety of Skills – gain new passive skills every five levels.Īt its core Killing Floor 2 is a cooperative game.System – blood and gore exists in real-time and persists until the end of the match. Play Any Class Anytime – switch between classes after defeating a wave of enemies.Optimized – game runs smoothly without noticeable bugs.Fast-Paced Gameplay – combat waves of enemies.The final zed wave culminates in an MMO stylized boss fight that tests player’s abilities and teamwork. As players kill zeds, they allot money and experience points that can be spent on new gear and skills. Each subsequent wave of zombies is more challenging than the last and introduces new enemy types. Cooperation is key to survival as players can be quickly overrun if their teammates aren’t surveying every direction of the battlefield. As a survivor, players equip themselves with melee weapons and firearms to combat waves of zombies. Society’s destruction has transformed city streets into tight corridors. A variety of maps place players in the midst of the apocalypse. Continental Europe is paralyzed by the zed outbreak-communications, governments, and military forces have collapsed. Killing Floor 2 is a lobby-based first-person shooter developed by Tripwire Interactive and the sequel to the 2009 game Killing Floor.
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